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Blog
Research projects and experiments
5 Executions of Procedural Dungeon Generation
(From least to most overkill)

My Obsession:
My most intensive research-heavy project has been a year-long quest to create an advanced procedural dungeon generator based on Graph Grammars and designer-friendly flow charts. Each iteration has taught me something new and important about programming, math, and the human spirit.
Miscellaneous Unreal Engine Projects

Tech and Design work:
A collection of projects for gamejams or classes that I am proud of and have learned from, but aren't large enough to warrant their own page.
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Killer Vending Machine Game
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Alien bug escaping Earthlings
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An educational project on proportion and architecture
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